A prototyping lab that turns happy accidents into playable games.

See our projects Our vision

Vision

typo (n.) An unexpected moment of play that turns out to be fun.

Games always started as bugs and glitches. Play Typo is a factory for those accidents: we run ideas down the line fast, playtest early, and only keep what's truly fun.

Creativity

Every idea gets a print run

No pitch decks. If you can describe it, we build a rough version you can hold a controller for.

Exploration

Go off-script

We chase the weird bug and the "wait, do that again" moment, because that's where new mechanics hide.

Fun

Five minutes or cut

If a prototype isn't fun within five minutes of play, we learn from it and move on to the next idea.

Projects

Fresh off the keyboard.

ODDSZILLA cover: a giant blocky kaiju stomping through a city, with the words Smash. Grow. Stomp the city.
Playtest Prototype Arcade Kaiju rampage

ODDSZILLA

You are the kaiju. The city has three minutes. NTV is live.

Play ODDSZILLA →
JINX! Not My Fault cover: a low-poly black cat on a rooftop above a city street full of tumbling blocks and cars.
Playtest Prototype Cat Stealth Isometric

JINX!

You're just a little black cat trying to get home. Not your fault the whole city is superstitious.

Coming soon to Wavedash

Got a weird idea? Let's break it together.

Contact us